We have a lot planned in the coming weeks, highest on the list being finishing the project of course.
This Wednesday, the Biblionauts have scheduled an “ALL NIGHTER” (dun dun dun!) in which we hope to complete a large percentage of our rendering. Because most of our animation occurs over a relatively low number of frames, there’s shouldn’t be any issue completing most of what we need done. By being in one room over a set period, we will be able to ensure the most consistency in terms of lighting, camera angle, etc. And if any problems occur, there’s a large support group ready and willing to troubleshoot issues. Hopefully, when all is said and done early Thursday morning, we will have made amazing progress and will be able to move into paying attention into the next step of the project, namely the printing of the physical cards and the game programming.
But enough of that and onto what we did this week:
Mike: This week I worked on more of King Arthur’s animations and the Book for the intro animations.
Ben: Library Arena completion, Tin Woodsman attack and render passes, beginning of Billy Pilgrim animation
Jason: Defeat and arrival animations for Tripod. Attack button programming to check maneuver requirements. Hours:14 % complete vs. anticipated: 90%
Hessam: Attack animation, and working on the site (cleaning up the codes and add the accordion effect to Drupal) Hours: 18 hours % complete vs. anticipated: 80%
Lauren: Attack spell and animations, arrival animation, card render and finalizing interface. Hrs: 22.5, 90% of weekly goal complete.
Tracy: Main menu coding, reading PDFs into flash, card navigation, fixing Time Shift animation and editing Frankenstein’s Lightning animation. Hours: 17 % complete vs. anticipated: 88%