This week I focused more time on getting some basic code up and running that will house the game menus and quiz game. I know it doesn’t look like much yet, but it took a little while for me to separate the artwork into the proper layers and bring it in, as well as setting up all of the buttons and frame navigation. I also don’t have the final artwork in all of its separate layers (I think most of this will be finished soon) so for those pages I just used a placeholder brown color.
menu
Currently the main page uses Lauren’s menu artwork. Since I’m not sure of the layout of the other pages just yet I kept the “login” button on the other pages in order to take you back to the home page. I spent a good amount of time working on converting PDFs in order to read them into Flash for the library page. I was able to convert War of the Worlds and read it in this file, so I think we should be set for all of the other books. I do need to play around with the setting some more and figure out how to close out of the PDF once done, but for now you have to manually close the .swf and reopen it.
The cards menu will display all of the available in game cards and will allow you to pick one and see more detailed information. I have the card navigation working almost entirely, I just need to play around with the movement settings a bit more. Right now the scroll right function is working properly, but the scroll left function is off a bit. This should be an easy fix.
For next week in terms of coding I’d like to fix my PDF problem and card navigation problem, incorporate more final assets instead of placeholders, and begin production of the quiz game. It would be great to get the quiz game done for next week, but we’re going to be focusing on final renders this week, so I don’t want to promise that it will be entirely finished.
In terms of spell effects this week, I worked with Jason to change the settings on my lightning for Frankenstein’s Lightning so that it doesn’t look so flat. Now it uses a ramp instead of a solid color. I also randomized the rotation of the cards flowing around the time machine in the Time Shift effect (images below). I’m still working on beauty shot renders for the cards, but expect to have them finished by Monday so Lauren can start incorporating those into the final designs.
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My goals for this week were more programming based, and I feel I completed about 85% to 90% of what I expected to finished. I would have liked to have used more final artwork, and plan on incorporating the changes I mentioned above for next week. I completed 100% of what I expected to finish graphically this week (it was a light week) and for next week I plan on having the final renders done for all of the spell effects baring any unforeseen circumstances. I spent between 15 – 20 hours working this week combined between getting the kinks out of my 3d work and coding.
***EDIT***
I realized that the flash file I uploaded wasn’t working properly. I uploaded it to my Drexel space instead, and this one works.
Menu